Asked By – Pip
I am getting an error when running a python program:
Traceback (most recent call last): File "C:\Program Files (x86)\Wing IDE 101 4.1\src\debug\tserver\_sandbox.py", line 110, in <module> File "C:\Program Files (x86)\Wing IDE 101 4.1\src\debug\tserver\_sandbox.py", line 27, in __init__ File "C:\Program Files (x86)\Wing IDE 101 4.1\src\debug\tserver\class\inventory.py", line 17, in __init__ builtins.NameError: global name 'xrange' is not defined
The game is from here.
What causes this error?
Now we will see solution for issue: NameError: global name ‘xrange’ is not defined in Python 3
Run the game with Python 2 instead. Don’t try to port it unless you know what you are doing, most likely there will be more problems beyond
For the record, what you are seeing is not a syntax error but a runtime exception instead.
If you do know what your are doing and are actively making a Python 2 codebase compatible with Python 3, you can bridge the code by adding the global name to your module as an alias for
range. (Take into account that you may have to update any existing
range() use in the Python 2 codebase with
list(range(...)) to ensure you still get a list object in Python 3):
try: # Python 2 xrange except NameError: # Python 3, xrange is now named range xrange = range # Python 2 code that uses xrange(...) unchanged, and any # range(...) replaced with list(range(...))
or replace all uses of
range(...) in the codebase and then use a different shim to make the Python 3 syntax compatible with Python 2:
try: # Python 2 forward compatibility range = xrange except NameError: pass # Python 2 code transformed from range(...) -> list(range(...)) and # xrange(...) -> range(...).
The latter is preferable for codebases that want to aim to be Python 3 compatible only in the long run, it is easier to then just use Python 3 syntax whenever possible.